Petz 5 is the fifth and final installment of the Petz franchise, released in 2002. It was the first game released after Ubisoft purchased The Learning Company (and by extension PF Magic) in 2001. It was developed by Studio Mythos and both published and distributed by Ubisoft.
New Features Edit
- Litters. Breeding Petz resulted in anywhere from one to four babies instead of only one.
- 10 new Breedz (5 for Dogz and 5 for Catz):
- The option to have the game cycle through day and night.
- Weather effects, such as snow or rain.
- The Supply Case now includes all Toyz in the game, after you find or win them in different Playscenes. Additionally, you can now completely minimize it to hide the pet door, as well as customize it with different skins.
- New Playscenes: Asian Temple, Fantasy Castle, Haunted Mansion, Nursery, and Pet Salon.
- The Adoption Center gives you a second chance with Runaway Petz, as they may sometimes show up on the bulletin board to be re-adopted.
- Five minigames:
- Simon Says
- Obstacle Course
- Scarab Crunch
- Rock, Paper, Scissors
- Tic Tac Toe
While decently reviewed by the public, the games have been met with a much colder reception in the Petz Community for some radical changes to core game play, lack of backwards compatibility, and substandard new breeds.
All Petz that originate in Petz 5 cannot be ported to 3 or 4 naturally. This used to be done via copying and pasting the desired Pet's LNZ into a .pet from the original game, which was an obviously insufficient workaround. It wasn't until 2019 with the release of PetFlux that players were able to transfer their Petz with personalities, training, etc. intact — nearly 20 years after Petz 5's release!